Week 7: Grand Theft Museum
Catch everything you can from the museum without getting caught!
NOTE: This is a level design contribution post looking for feedback from YT channel @Jesus_Machina, who explains design concepts and sets weekly challenges. This time, the challenge is to design a level for a stealth or infiltration game.
Sound effects and music from zapsplat.com
| Status | Released |
| Platforms | HTML5 |
| Author | Jose Carlos Abollo |
| Made with | Godot |

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