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NOTE: This is a level design contribution post looking for feedback from YT channel @Jesus_Machina, who explains design concepts and sets weekly challenges. This time, the challenge is to design a linear experience in a usually non-linear space (like a mall) trying to make the player feel it's not artificial.

Sound effects from zapsplat.com

Music 'City of the Disturbed' by Eric Matyas at soundimage.org

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